Version

AntiCheat

Watches the other players around you and flags the ones that look like they're cheating, popping an on-screen notification when a check trips. Purely guesswork - is not proof - it just calls out suspicious players. Each check builds up a violation level (VL) as it sees bad behavior and bleeds that VL back down while the player looks legit; a flag fires once a check's VL crosses its threshold, then that VL resets.

Settings

Flag Cooldown (s)
Minimum seconds between repeat notifications for the same check on the same player. Stops a noisy player from spamming your screen - the check keeps running underneath, this only rate-limits the popups.
Skip Teammates
Skips players Grave detects as your teammates (your friends list).
Verbose
Appends the diagnostic reason behind each flag to the notification - the raw metrics that tripped the check (angles, timings, speeds, consecutive count, etc). Off shows just 'PlayerName failed CheckName'.
Anticheat Mode → Threshold
Violation level required before a flag fires. Higher = more evidence required; lower = flags sooner.
AutoBlock
Flags a player whose sword block starts on the exact tick their attack swing begins. Legit players can't block and swing on the same tick repeatedly.
LegitScaffold
Flags the automation of the sneak-at-edge bridging trick: very short, consistent crouch taps timed right around a placement timing, while looking down and holding blocks.
NoSlow
Flags a player moving at full sprint speed while using an item (eating, drinking, drawing a bow, blocking). Vanilla forces a heavy slowdown during item use, so sustained sprint-while-using is the signature of a no-slowdown cheat.
Scaffold
Flags fast bridging - towering straight up or bridging horizontally while holding blocks, looking down, and moving backward at high speed.

BedUtils

Bedwars-focused module that highlights beds, their defensive layers and locations, plus a tracker that warns when an enemy approaches your bed.

Settings

Show Bed & Layers
Master toggle for highlighting beds and the defensive blocks layered around them.
Show Bed & Layers → Render Mode
Outline traces each bed/layer block's silhouette. Box draws a 3D bounding box.
Show Bed & Layers → Layers
Multi-select of which defensive layer materials to highlight (Wool, Wood, Clay, Glass, End Stone, Obsidian).
Show Bed & Layers → Show Filled
Fills the highlight with a translucent color in addition to the border.
Show Bed & Layers → Fill Opacity
Alpha of the fill, 0.0 (invisible) to 1.0 (solid).
Show Bed & Layers → Use Block Color
In Outline mode, tints the outline with the layer block's actual color instead of a fixed highlight color.
Show Bed & Layers → Glow
In Box mode, adds a soft outer glow around the highlight. 0 disables.
Show Bedplates
Shows a dedicated display board of the bed defense layers.
Bed Tracker
Watches your team's bed and notifies you when an enemy enters its alert range.
Bed Tracker → Alert Range
Distance (in blocks) from your bed at which an approaching enemy triggers a notification.
Auto Scale
Scales the bedplates based on distance so distant beds stay readable.
Auto Scale → Scale Multiplier
Base scale factor applied on top of the distance-based sizing.
Auto Scale → Max Scale
Caps how large the auto-scaled bedplate can grow when beds are close.
Background Outline
Draws an outline around the bedplate text background.
Background Outline → Outline Color
Color (and opacity) of the background outline.
Rounded Background
Rounds the corners of the bedplate text background.

FreeLook

Lets you rotate the camera independently of your character so you can look around without affecting your facing direction.

Settings

Mode
Third puts the camera behind your character (third-person view). Forward keeps third-person but locks the camera in front of you. First stays in first-person and just decouples your view rotation from your body.

Freecam

Detaches your camera from your body so you can fly around the world without moving your real position. The server still sees you standing where you started.

Settings

Speed
How fast the detached camera moves while flying around.

BedDefend

Auto-builds a preset defensive structure around the nearest bed. Pick a preset (or record your own custom layout), move towards a bed and the module places the layers for you.

Settings

Defense
Preset layout to build. EndWoolCorners, Butterfly, WoodWoolCorners, EndGlassWool, Wool1Layer, EndWoodLongCorners, EndGlassWool2 are built-in patterns. Custom uses whatever you've recorded yourself.
Custom → Start/Stop Recording
Toggles recording. While recording, every block you place is captured (relative to the bed) and becomes the Custom defense pattern.
Delay After Swap
Ticks of pause between swapping to the next required block and starting to aim at the next placement spot.
Delay After Aim
Ticks of pause between finishing the rotation onto a placement target and actually firing the place click.
Sneak Hold Ticks
How many ticks to hold sneak when placing on the bed face itself, as you must sneak to place a block on the actual bed block to avoid interacting with it.
FOV
Maximum angle (in degrees) between your view and a placement target for the module to commit.
Only Top Beds
Prefers placements on top faces of bed-adjacent blocks, so the module sneaks less often.
Only When Enough
Only starts building if your hotbar has enough material to finish the chosen preset. Off lets it build partial defenses.

BlockIn

Fills the blocks around you (sides and roof) so you're encased and can't be hit.

Settings

Reach
Maximum distance (in blocks) to a placement face.
Speed
Rotation speed (in degrees per tick) the module pulls toward each placement target.
Rotation Reset Ticks
Ticks the spoofed placement rotation stays committed before being released back to your real one.
Slot Reset Ticks
Ticks the auto-swapped slot stays held before reverting to your previous slot.
Auto Switch
Auto swaps to a set of specific bedwars blocks, ordered by priority.
Move to Optimal
Moves your player to allow yourself to be encased fully.
Show Progress
Renders an on-screen overlay of how many of the surrounding blocks are still missing.
Show Target Face
Highlights the specific block face the module is currently aiming to place on.
Show Target Block
Highlights the destination block (where the placement will end up after clicking the target face).
Skip Next to Bed
Skips placements that would land directly adjacent to a bed.
Skip Block Closest to Aim
From the four bottom side blocks, skips whichever one your real aim ray aligns with most closely.
Disable on Blockin
Disables the module the moment the blockin is complete.

MLG

When you're about to take fall damage, automatically places water, a slime block, a cobweb, or a ladder under you to break the fall.

Settings

Min Fall Distance
Minimum fall distance before MLG activates.
Start Aim Ticks
How many ticks before the predicted impact MLG starts steering your rotation onto the landing spot, so the look has converged by the time you drop into placement reach.
Rotation Speed
Speed (in degrees per tick) the rotation pulls for the placement.
Auto Switch
Swaps automatically to the item needed to save yourself with.
Pick Up Water
After landing in the placed water, picks it back up.
Pick Up Water → Pickup Delay
Delay (in ms) between landing and starting the pickup attempt.
Pick Up Water → Pickup Timeout
How long (in ms) to keep trying the pickup before giving up.

HideWindow

Holds incoming server-opened container packets while enabled, so menus/GUIs the server tries to open on you don't pop up. Releases the held packets when you turn the module off, granting you the ability to view the inventory screen long after interacting with what caused you to open it.

Settings

Only While Sneaking
Only hide a window while you're sneaking. When off, every server-opened window is held; when on and you aren't sneaking, the window opens normally.
Whitelist Label
Only hide windows whose title matches the whitelist. The title is read from the open-window packet (its unformatted text), so it works before the GUI is built.
Whitelist Label → Whitelist Names
Names to match against the window title (case-insensitive substring). A window is hidden when its title contains any entry. Defaults to "Upgrades & Traps".

DiagonalSprint

Sprint-W speed trick: while you're holding only the forward key, spoofs your yaw ±45° so you move using w + a/d, granting a very minor speed boost. Skips on jump-from-ground (so the real-yaw sprint-jump still carries), and on attack/use-item presses or queued mouse clicks (so hits register at the real crosshair).

Settings

Cooldown
Ticks to wait before re-spoofing after any non-jump skip (key down, queued click, or all WASD released).

Spoofer

Spoofs visible certain things on the client locally.

Settings

Spoof Name
Replace your in-game username when enabled. This may not work properlywith some mods/modpacks.
Spoof Name → Spoofed Name
The name string to display instead of your real one.
Skin
Original keeps your skin. Steve and Alex swap to the default models. Custom fetches another player's skin by username.
Skin: Custom → Username
Username whose skin to fetch. Press Enter to commit; the module then downloads and applies it.
Spoof EXP
Override the experience level shown above your hotbar with a fixed value.
Spoof EXP → Spoofed EXP
The experience level to display instead of your real one.
Cape
Pick a cape to wear locally from the available list.
Shoulder Offset
Shifts the cape down the players shoulder, mimicing what many mods do.
Hide Game ID
Hides the hypixel lobby id in your scoreboard.

HypixelUtils

Various Hypixel-specific features. Many more to come if i feel like it.

Settings

Cubelify
Read-only login status. Cubelify uses a machine-bound local-callback login that must be performed from the in-game GUI; the website only reflects whether you're logged in.
Custom Anti-Sniper URL
Full URL template for your own anti-sniper API ({{id}} / {{name}} tokens, key embedded by you). Leave blank to disable.
Seraph API Key
UUID-format key for the Seraph anti-sniper (api.seraph.si). Leave blank to disable.
Notify on Blacklist
Shows a notification with the blacklist reason when a flagged player is found. Only applies when a Custom Anti-Sniper URL or Seraph key is set.
Skip Self
Don't look up or show your own stats in tab.
Skip Teammates
Don't look up or show stats for players on your team.
Alert Nicks
Alerts when a nicked player is detected.
Denick by real skin
Exposes users who use their real skin when nicking instead of preset ones.
Party Size To Alert
Notifies you when a player joining your queue/lobby has a party of at least this many members. Set to 1 (Off) to disable.
Disable lobby joins
Suppresses the chat spam from players joining/leaving the lobby.
Disable ticket machine
Hides ticket machine messages spamming the chat.
Tab Scale
Uniformly scales the custom tab overlay (header lines, column grid, server footer) around its top-center. 1.00 is the default size; 0.25 shrinks to a quarter, 3.00 enlarges to 3x.
Tab Background
Color and opacity of the unified rectangle drawn behind the custom tab. The default #00000080 matches vanilla GuiPlayerTabOverlay's Integer.MIN_VALUE tint (50% black).
Stats Settings
GUI-only selector for which gamemode's stat-column toggles below are shown. Doesn't change what renders in tab — the active game is detected automatically from the sidebar scoreboard.
Stats Settings: BedWars → Winstreak / FKDR / WLR / Final Kills / Wins / BBLR
Per-column visibility for the BedWars row. Turning a column off hides it from the tab grid (column width collapses, neighbours close up). Tags column is never affected.
Stats Settings: SkyWars → KDR / WLR / Kills / Wins / Assists
Per-column visibility for the SkyWars row. Same hide-and-collapse behavior as BedWars.
Stats Settings: Murder Mystery → KDR / WLR / Kills / Wins / Index
Per-column visibility for the Murder Mystery row. Index is Cubelify's W * KDR² score.
Stats Settings: Duels → Winstreak / Best Winstreak / KDR / WLR / Kills / Wins
Per-column visibility for the Duels row. Leftmost slot shows the player's selected Duels title badge (parsed from active_cosmetictitle).
Stats Settings: Wool Wars → KDR / WLR / Kills / Wins / Assists
Per-column visibility for the Wool Wars row.